COLLABORATING TO INVENT THE FUTURE Entertainment is changing rapidly and on a global scale. Our 2014 Consumer Entertainment Index (CEI)* is a ...
Focus, Video Game Consumer Advocacy ... Entertainment Consumers Association (ECA) is a United States-based non-partisan, non-government, non- profit ...
Whether it is broadcast TV, user generated content, online video from aggregators such as Netflix, or direct to consumer from producers large and small . All the ...
May 1, 2013 ... According to Nielsen's U.S. Entertainment Consumer Report, consumers in households earning more than $66k account for more than 70% of ...
Video gamers' Community & Gaming Consumer Advocate: Entertainment Consumers Association (ECA). A grass roots community created to serve the interests ...
Reach active buyers and immediately increase your visibilityGet Started
PwC's research digs into the business of wearables and the consumer attitudes ... Digital disruptor: How Bitcoin is driving innovation in entertainment, media and ...
The Mayor's Office of Consumer Affairs and Licensing contributes to the overall mission of improving the quality of life in ... Entertainment License Applications.
The Company produces and sells a wide range of consumer products, such as ... Xperia™ smartphones combine standout design and superior entertainment ...
The days of grainy black and white television have long been gone. Now, people can watch movies with Blu-ray quality in three dimensions and surround sound. Consumer entertainment has become an important part of home life, with families huddling around the television or watching the latest thriller or fantasy epic on 52 inches of pure electric euphoria.
Consumer entertainment no longer means just the television. The television is the centerpiece to an electronic orchestra of DVD player, stereo surround sound, and even Internet streaming. Each piece helps complete the whole system, but with so many choices out there, it can be difficult to choose from the many types and styles available. You can have a plasma or LCD television in either 2-D or 3-D, and a DVD player built for standard or high definition DVDs. It all coalesces into a perfect consumer entertainment system.
People spend $30 or more to see a movie in a theater, surrounded by complete strangers, and sit in uncomfortable seats. Consumer entertainment eliminates these annoyances and provides all the benefits at home.
The sensitivity of surround sound systems can make a movie sound like it’s happening all around the viewer. The screams of a damsel in distress and the heroic cry of the underdog seem to be right next to the watcher's ear. High-definition television provides a crystal clear picture that looks more like a window than a television screen. People can experience a movie like never before with the vast array of consumer entertainment equipment available on the market.
In the past, if people wanted to see a top quality movie, with all the bells and whistles of high tech sound and images, then they had to travel to a movie theater. Consumer entertainment systems provide the feeling of a theater without all the driving. People can sit in their living rooms and stream new movies from the Internet. They can also pop in a DVD and don a pair of 3-D glasses to watch a movie that the local theater may never have even had.
When there is a major sports event, whose house are people going to want to watch it at? They're going to give their regrets to the friend who has a 10-year-old television and head over to watch the game with the guy who owns a 60-inch plasma with high definition and surround sound. A high tech consumer entertainment system provides prestige among the person's peer group and circle of friends.
With a crisp picture and good surround sound, there are aspects of a television show or movie that the watcher picks up on that someone without a consumer entertainment system may not. For example, a 60 inches of high tech picture may allow a person to spot someone in the back of a crowd and help provide an important clue to the plot. A good surround sound system allows a person to hear small background sounds that lesser systems don't pick up.
Consumer entertainment systems can add an entirely new dimension to television and movie watching. Despite their obvious advantages, these systems are not without issues.
With so many types of entertainment products out there, it is easy to be confused when buying one. Salesmen use jargon, such as dots per inch and wireless routing capability, to talk about a specific brand or product. A person may not want or need everything the salesman talks about but wind up buying way more than he intended or paying too much for shoddy goods. It's important that a consumer does research on the types of products he or she wants before going to a store. Salesmen want a nice commission, so they steer consumers to the more expensive products.
Consumer electronics grow and expand as new brands and technologies are constantly developed every day. The $2,000 television purchased only six months earlier may become an inferior model, and people are left wanting the latest and the greatest. The big fad in consumer entertainment may go the way of the Beta tape and HD DVD, leaving many people with an obsolete system that they have paid for a significant amount.
The price of consumer entertainment systems depends on what the consumer wants. A smaller high-definition television costs only a few hundred dollars, but the big 60-inch screen can cost $2,000 or more. A standard DVD player costs as low as $30, but a Blu-ray player with streaming Internet capability can cost several hundred. A bargain basement surround sound costs $100, but the best models can cost a few thousand. The cost of the system depends on the budget of the consumer and the depth and intensity of the experience he or she wants from the system.
Consumer entertainment systems can have a significant impact on the quality of a person's experience while watching a television or a movie, so the decision-making process should not be taken lightly. A consumer should determine his or her needs and shop around for the system that gives him or her what he or she wants without breaking the bank.
Consumer entertainment is one of the largest industries in the current market. Television programming, online media and movies receive a great deal of attention from consumers on a day to day basis. Entering this field can be very lucrative but there are many pitfalls to navigate. While many staples of current formulas work well they may not be received the same by consumers with the passing of time. The wants of the market are currently in flux and planning a successful endeavor in the entertainment business requires careful assessment of the trends that will predict what consumers will show the most interest in over time.
We've received your request.
To ensure you receive your inspirational daily quotes, please add email@example.com to your safe sender list.